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Advances in Computer Science and Engineering

Advances in Computer Science and Engineering
Matthias Schmidt, "Advances in Computer Science and Engineering"
Publisher: InTech | 2011 | ISBN: 9789533071732 | PDF | 462 pages | 11.4 MB

The book Advances in Computer Science and Engineering constitutes the revised selection of 23 chapters written by scientists and researchers from all over the world. The chapters cover topics in the scientific fields of Applied Computing Techniques, Innovations in Mechanical Engineering, Electrical Engineering and Applications and Advances in Applied Modeling.

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Principles of Data Conversion System Design



Principles of Data Conversion System Design
Behzad Razavi | 1994-11-28 00:00:00 | Wiley-IEEE Press | 272 | Computer Science
This advanced text and reference covers the design and implementation of integrated circuits for analog-to-digital and digital-to-analog conversion. It begins with basic concepts and systematically leads the reader to advanced topics, describing design issues and techniques at both circuit and system level. Gain a system-level perspective of data conversion units and their trade-offs with this state-of-the art book. Topics covered include: sampling circuits and architectures, D/A and A/D architectures; comparator and op amp design; calibration techniques; testing and characterization; and more!
Reviews
Slightly disappointing overall.

This book does a good job discussing the basics for design and implementation of D/A and A/D converts. Don't expect to find much in the way of formulas, metrics for design/testing, derivations and examples.

As a text book for a senior D/A, A/D course it is not appropriate. It is useful for those who have a background in the design of a/d and d/a circuits and just want to understand what is it they are designing. A very good discussion (not really explanation) of theory.

Covers topics like sampling circuits, sample-and-hold architectures, basic principles of a/d, various building block circuits, precision techniques and some testing and characterization.

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239 Tips for Producing and Managing Flash-based e-Learning Content



239 Tips for Producing and Managing Flash-based e-Learning Content
David Holcombe | 2009-01-01 00:00:00 | The eLearning Guild | 102 | Computer Science
Includes chapters on the following topics:
105 Tips for Using Adobe Flash Professional & Flash Player
6 Tips for Using Adobe Acrobat Connect Pro
26 Tips for Using Adobe Captivate
3 Tips for Using Adobe Dreamweaver
2 Tips for Using Adobe Presenter
9 Tips for Using Articulate Presenter & Engage
4 Tips for Using Artculate Rapid e-Learning Studio & Studio Pro
6 Tips for Using Trivantis Lectora
4 Tips for Using Camtasia Studio Screen Recording & Presentation
21 Tips for Using Other Tools
22 Tips Provided by Tool Vendors
31 Tips on Work Practices and General Tips
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Adaptive Representations for Reinforcement Learning



Adaptive Representations for Reinforcement Learning
Shimon Whiteson | 2010-01-01 00:00:00 | Springer; 1st Edition. edition | 133 | Computer Science
This book presents new algorithms for reinforcement learning, a form of machine learning in which an autonomous agent seeks a control policy for a sequential decision task. Since current methods typically rely on manually designed solution representations, agents that automatically adapt their own representations have the potential to dramatically improve performance. This book introduces two novel approaches for automatically discovering high-performing representations. The first approach synthesizes temporal difference methods, the traditional approach to reinforcement learning, with evolutionary methods, which can learn representations for a broad class of optimization problems. This synthesis is accomplished by customizing evolutionary methods to the on-line nature of reinforcement learning and using them to evolve representations for value function approximators. The second approach automatically learns representations based on piecewise-constant approximations of value functions. It begins with coarse representations and gradually refines them during learning, analyzing the current policy and value function to deduce the best refinements. This book also introduces a novel method for devising input representations. This method addresses the feature selection problem by extending an algorithm that evolves the topology and weights of neural networks such that it evolves their inputs too. In addition to introducing these new methods, this book presents extensive empirical results in multiple domains demonstrating that these techniques can substantially improve performance over methods with manual representations.
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Decision Procedures: An Algorithmic Point of View (Texts in Theoretical Computer Science. An EATCS Series)



Decision Procedures: An Algorithmic Point of View (Texts in Theoretical Computer Science. An EATCS Series)
| 2008-05-07 00:00:00 | | 0 | Computer Science


A decision procedure is an algorithm that, given a decision problem, terminates with a correct yes/no answer. Here, the authors focus on theories that are expressive enough to model real problems, but are still decidable. Specifically, the book concentrates on decision procedures for first-order theories that are commonly used in automated verification and reasoning, theorem-proving, compiler optimization and operations research. The techniques described in the book draw from fields such as graph theory and logic, and are routinely used in industry.

The authors introduce the basic terminology of satisfiability modulo theories and then, in separate chapters, study decision procedures for each of the following theories: propositional logic; equalities and uninterpreted functions; linear arithmetic; bit vectors; arrays; pointer logic; and quantified formulas. They also study the problem of deciding combined theories and dedicate a chapter to modern techniques based on an interplay between a SAT solver and a decision procedure for the investigated theory.

This textbook has been used to teach undergraduate and graduate courses at ETH Zurich, at the Technion, Haifa, and at the University of Oxford. Each chapter includes a detailed bibliography and exercises. Lecturers' slides and a C++ library for rapid prototyping of decision procedures are available from the authors' website.



User review
Exactly what I needed
I'm in the EDA business, and the book gave me exactly what I needed, and in a very accessible way, too. In my case I needed to learn about SAT and about algorithms for handling bitvectors (I will probably need arrays and pointers at some point later on, given the project I am involved in). Many of the things there I assumed I knew (I read some papers in this field and I discuss it regularly with colleagues at work. I also looked at code of a SAT solver), but reading it really organized things for me very well.

User review
Disappointing
I am very familiar with the field of decision procedures, but I bought this book to use it as a quick reference and a refresher in certain areas. However, when I read the book I was very disappointed. The only good thing about the book is the table of contents and the list of references. Many important results and theorems are missing. No explanations or derivations of any of the presented results are provided.


I was hoping that this book would be a good introduction (or reference) to the field of decision procedures, but unfortunately, going directly to the research papers is a much better investment of your time (and money).


The following references provide an excellent coverage of the field:


1. `Constraint Processing`, by Rina Dechter. This is an excellent reference on Constraint Solving, which is similar to decision procedures, but focuses more on finite-domain problems.

2. `Decision Procedures for Bit-Vectors, Arrays and Integers`, Ph.D. Thesis by Vijay Ganesh, 2007.

3. `Searching for Truth: Techniques for Satisfiability of Boolean Formulas`, Ph.D. Thesis by Lintao Zhang, 2003.

4. `Efficient Algorithms for Clause-Learning SAT Solvers`, M.Sc. Thesis by Lawrence Ryan, 2003.


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GATE PREVIOUS PAPERS - COMPUTER SCIENCE (1991-2010)


GATE PREVIOUS PAPERS - COMPUTER SCIENCE (1991-2010)
Mr.Smile | 2010-01-01 00:00:00 | Mr.Smile | 320 | Computer Science
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GATE PREVIOUS PAPERS - COMPUTER SCIENCE (1991-2010)


GATE PREVIOUS PAPERS - COMPUTER SCIENCE (1991-2010)
Mr.Smile | 2010-01-01 00:00:00 | Mr.Smile | 320 | Computer Science
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